Posted 12 August 2011 - 12:59 AM
Orc Memory Dungeon Level Requirements Base Level: 30 - 80
Party: 2+ members
Rewards Quest Reward: Orc Hero
- You need atleast 2 or more people in your Party, the party leader needs talk with Dimensional Gorge Piece (gef_fild10 242, 202) to "Reserve the Orc's Memory".
- Once the dungeon is created, speak to the Dimensional Gorge Piece to "Enter the Dungeon".
- Note: There is a window will appear showing pertinent time limits for the dungeon. If it is closed, you can open it again using the shortcut Alt+B.
- Note 2: There is a 2 hour time limit for completing the quest before the instance is destroyed.
- Once you get inside, the leader of the party must speak to Kruger (1@orcs 180,29) so you can start the instance
- So you can pass each zone on the first map, have to kill the Enchanted Orc in that zone (Enchanted Orcs are identical to Orc Warriors). Kruger explains that each non-enchanted orc you kill will cause a High Orc to spawn near the exit.
- Depending on the challenge you wish to face, you may kill only the Enchanted Orc, or instead kill everything. If you kill enough Orcs, a large mob of Stalatic Golem will spawn near end of the 4th zone.
- The first Enchanted Orc spawns at (142, 87). When you kill it a opens a portal at (168, 125).
- The second Enchanted Orc spawns near (106, 108). When you kill it a opens a portal at (89, 94).
- The third Enchanted Orc spawns at (32, 44). When you kill it a opens a portal at (38, 105).
- The fourth Enchanted Orc spawns around (24, 178). When you kill it opens a portal at (21, 189). All monsters on 1@orcs will de-spawn as soon as the last Enchanted Orc dies.
- On the second map, speak to Kruger again (2@orcs 35, 169). He says that you need to extinguish the Braziers to continue to the next zone
- Depending on the challenges you wish to face, you may kill only the specific guards, or instead kill everything. If there are enough Orcs are killed, a large mob of Wraiths will spawn at the end of the 4th zone.
- For every Orc Zombie killed will respawn as an Orc Archer.
- For every Orc Skeleton killed will respawn as a High Orc.
- The Braziers that are in the first zone are at (27, 164), (55, 154), (108, 145), and (99, 179). After being activated in order, The Chief Orc of Safeguards will spawn at (110, 156). Killing him will open a portal at (48, 100).
- The Braziers that are in the second zone are at (35, 92), (33, 70), (71, 30), and (84, 50). After being activated in order, Orc Sniper will spawn at (67, 64). Killing him will open a portal at (101, 55).
- The Braziers that are in the third zone are at (143, 144), (162, 134), (145, 116), and (137, 98). After they are activated in proper order, Depraved Vengeful Orc Spirit will spawn at (156, 147). When you kill him a portal will open at (167, 104).
- After you kill the Depraved Vengeful Orc Spirit, a Depraved Orc Hero and Shaman Cargalache is spawned in the 4th zone.
- When the Shaman Cargalache dies, all the monsters on 2@orcs will de-spawn (except the Anophles and Orc Hero).